Monday, March 16, 2009

GROUND WORK



Quick environment study for the geeks room where he takes all his fantastical wondrous books to fully immerse himself in.

RECENT PROJECTS FINALS AND STUFF



Blogger's, I've finally made it back to update this vessel of mine. Ive got some recent finals and personal projects coming your way ready to share and ready for some input and insight. I'm on my spring break now so now is the perfect time and oppurtunity to upload,and see what folks ahve been up to, hope everyones getting inspired and trying there best to stay inspired! up top Ive got a little peek at one of the short stories I worked on for my visual story telling class, just basics in trying to get an idea of the look and feel of the story. The title was "overdue" and basically our geek! goes head to head with the security guard who hates overdue books!

Saturday, February 21, 2009

QUICK POST




















I know I haven't posted in a while but I haven't been in idle mode, I've been keeping busy, most definitely. Maybe one day me and my art director can look back at this blog 10 years from now and he'll say, "man you sure did suck!"(pause) but your hella good now though. So the moral of my imaginary story is to practice, practice practice, and I'm here trying to practice what I've been preached. Just spreading the good word! in the meantime there's been allot of really awesome opportunities for growth and Ive been learning alot this symester so far so I'll do one major post sometime soon but in the meantime these sketches fell outta my head and on paper. Hope everyones hanging in there.

Wednesday, December 17, 2008

PROJECT: MARSHALL (Concepts) Hawthorne CITY





HAWTHORNE CITY- This is the courtyard scenario, where the citizens would come to pray. Here I tried to give insight to what the ghettos of Hawthorne would look like and where Marshalls story would really take place I'm going to flesh it out some more but in the mean time try to get a sense of what principles this city might have been built on and where it has ended up today. I was inspired by some of the earlier scenes in blade runner, so I'm going to strive to make it feel even more cluttered and clamored, Neon lights and steam rising from manholes in the underground. Here I have the original and the slighty expanded version which I feel immerses you a bit more into the scene. I'm gonna go get to working these projects. Till next time!

PROJECT: MARSHALL (Concepts) Environment



Here it is Hawthorne City, this was my second attempt at an environment, these are the line and value samples just to get an idea. I honestly approached this much differently than the last. Ofcourse I incorporated perspective but also I played with my shapes a bit more to get that illusion of depth in the piece, and to have a feeling of an extreme foreground element while looking as far out as the eye can see. so this will eventually become a courtyard of some sort. Ive really enjoyed the process in creating environments so expect more!

PROJECT: MARSHALL (Concepts) MASK





Here's a close up of the Mask I promised, you decide which one feels darker? as I said I had to make changes because I made changes in maquette, so in that respect I had to make the neccesary tweaks to the original (top) so that both the character poses and the maquette matched up.

PROJECT: MARSHALL (Concepts) Vehicle





In addition to everything else a vehicle was required as well, so to push that realm further I whipped up a simple tech vehicle, I kinda like these! still needs some color so I'm gonna play around with that and see what results I get, in the mean time here was the simple line drawing done at the classic 3 quarter view and then the tweaks I made to change things up a bit. obviously inspired by speeders and such, I labeled this as your standard Hawthorne City (where the story takes place) hover car. Just imagine him hopping into this and giving chase to a big alien nasty! yeah...cool.