Wednesday, November 5, 2008

DET.MaRSHaLL

A page from the DEt. MarSHaLL story, and digital coloring project...it's Me making an attempt at story telling and diving into the mind of one of my characters...A cool miniseries I'd like to flesh out and and see how far I can take it....Prologue coming soon!

QUICK-Character SKetches



These sketches are for a final project I am currently working on in my digital coloring class, and these were just some quick character sketches,I was trying to figure out what shapes worked best for these characters and what told a small story about their personalty while still keeping the look simple. With the main character, I thought it be kind of cool to go about creating a mini-series with a clear plot line that showed personal growth within the character among other things. Telling short stories as finished digital comics I think would be a cool project to work on!

Shape Test and Value studies.





Step-2: This next step, is designing the character based on a selection you've made from your silhouettes and then fleshing it out some more, this is where basic design aesthetics come in handy and saying to yourself, "yeah these shapes might work" or.....nope..next!

Concepts



Currently attending the Savannah College of Art and Design, I recently joined a conceptual illustration class and since the beginning of the semester I've been learning more and more about the creative process behind creating characters, vehicles, and environments all quintessential elements to story telling, which is why concept artist.....well do what what they do! Design books of that same category are always fun to read and provide a wealth of knowledge for the hungry reader, the aspiring artist, or the dude that just wants to see cool stuff! But for those of us who just want to learn a bit more and expand... one book I highly recommend is THE SKILLFUL HUNTSMAN, a great read for those learning even the most basic conceptual approaches.

Step 1- Silhouettes : when creating a character one likes to think of it as ICONIC, believe it or not figuring out what shapes work and automatically say what the character (vehicle, environment, etc. is about before even glancing the detail makes for an ICONIC character! which is something stressed in my courses....and believe it or not it's more important than one might think....shapes shapes shapes!! what says this characters a bad guy or an advocate of pure good! so here are some of the silhouettes and shapes I started out with originally when coming up with two combatants( that was the objective of the project)

CHAPTER 1 the story

The beginning as always is the hardest part. because nothing is as important to me than growing as an individual and as artist." " I'm an aspiring conceptual artist who knows that there's no better place to start than with an idea..because without ideas then we just wouldn't function. In the this day and age there is nothing but the fiercest and toughest of competition out there in the industry, in the world for that matter, so one would not be doing himself justice by sitting around and waiting for an opportunity to drop in his lap....Knowing that, the best mentality to have is to go out there and get what it is you want...and that ladies and gentlemen is just the idea!