Tuesday, December 16, 2008

ENVIRONTMENTS - Values (uninhabited )

This location started out rough....real rough.. but I thought if it were more like ruins maybe that could tell some sort of story, again I'm gonna take another crack at this one too and see if I can expand on the idea, cause technically ruins could have mean they were inhabited at some point which defeats the purpose. None the less I thought about having water be a dominant character, along with rocks because once inhabited these people built into their environment, they didn't wipe it out, but take a look at what did and didn't make it.

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